Someday v0.06 en espaol
Por Jojogape

ATENCIN: HAY LUCES PARPADEANTES EN ALGUNOS PUNTOS DEL JUEGO. SI CREES QUE ERES SENSIBLE A ESTAS, POR TU PROPIA SEGURIDAD, POR FAVOR ABSTENTE DE JUGAR.

Contiene sangre, horror, desnudez parcial, luces parpadeantes y sonidos fuertes.

Puedes usar todo el contenido de este juego como quieras, aunque se aprecia el dar crdito. Por tanto, puedes subir gameplays, imagnes, y hacer fanart.


Update Log (contains spoilers):

~0.06~

- Updated instructions
- Return to the Nexus sequence slightly modified
- Effects can now be unequipped by pressing 3
- Compressed one of the songs to mp3 format
- Optimized programming in some areas to prevent lag
- 1 new effect, making a total of 22 at the moment
- 3 new feats, making a total of 24

~0.05~

- Updated instructions, improved visibility and fixed font
- Updated title screen and theme
- Minor graphic updates
- Renamed all the BGM_### files
- Current money is shown when Itsuki buys a drink
- 1 new effect, making a total of 21 at the moment (without instructions)
- 3 new feats, making a total of 21
- (Bugfix) Fixed tiny bug in the Decision Path where dark purple tiles would look black

~0.04~

- Orange path in the purple polka-dot world is completely operative now
- File size of some songs reduced
- Dead end in a certain world now contains a random event
- Instructions are shown again (they didn't show in 0.03b, my apologies)
- Fixed glitch occurring when pressing 9 while a message is shown
- Rave event added
- Itsuki shakes his head when trying to go outside
- Fixed jump spots in the forest
- NPCs now can't access teleporting spots
- 1 new effect, making a total of 20 at the moment (without instructions)
- 4 new feats, making a total of 18

~0.03~

- Many sub-locations are now available
- Hexagons are now slower, but now nothing will stop them from getting you
- Random power cuts may occur in Itsuki's apartment, preventing you from saving. These should disappear by dreaming again
- Blue menu scheme visibility issues fixed, two new menu schemes added
- Save menu theme now changes according to the menu scheme
- Second playground in school is now accessible
- Fixed music transition at the tree path
- 3 new effects, making a total of 19 at the moment
- Drink shops added; these drinks increase Itsuki's health in 1 HP
- Feats implemented: you can get these by accessing certain areas or triggering events, there are 14 feats in this version
- Orange path in the purple polka-dot world is temporarily inaccessible to prevent dead ends
- Fixed behavior of some effects in the glitch world
- Event programming optimized in some areas to prevent lagging
- Fixed glitch in the wake up code
- Fixed general glitch occurring when entering a door and using the Clockworker effect at the same time
- Fixed glitch occurring when breaking a box and then pressing 9 to wake up

~0.02~

- Fixed passability bugs at the school
- Many sub-locations are now available
- Brightness reduced globally
- Graphics upgraded in some areas
- New event added
- Several deeper locations are now accessible
- 6 new effects, making a total of 16 at the moment
	 These include a return to nexus effect
	 Unlike in Yume Nikki it activates by pressing 1
- Instructions added
- Doodle and TV effects relocated
- Added several NPCs in some worlds
- Checkpoint system implemented - interacting with a checkpoint will bring you back to it when you are catched by a chaser unless you wake up
- Mazes made a bit easier to navigate by popular demand
- Minor music and volume tweaks
- Fixed bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation
- New blue menu scheme available, change menu schemes at the PC world

~0.01~

- New look for Itsuki and all his effects, and a new faceset showing a close-up of his shirt
- First fullscreen event
- 5 new effects, making a total of 10 at the moment
- Internet world and Neon world are now accessible
- NPCs now react to some effects
- Data world is now somewhat easier to navigate
- Alphanumeric world is now smaller, with more landmarks
- PC World can now be "shut down" at any moment using the button in the lower left corner, taking you to the Nexus
- New chasers, unlike the Hexagons they are always active unless you use the TV effect and turn it on
- Hexagons now only turn lunatic with certain effects, not just interacting
- Doodle world is now less monotone
- system2c.png is not needed anymore
- Pressing a key is no longer needed to exit the loading screen
- Ads may appear at the Internet world



Gracias por sus contribuciones:
Emoto - Msica, grficos
Lautenor - Msica
Rindre - Msica
Yume Nikki Espaa, MHD DevChannel, Dev Diary, Tumblr, deviantART - Ayuda y apoyo
Rindre, Emoto, Fran - Betatesting

Especialmente, gracias a Kikyama por crear Yume Nikki